From the Education Counts website click for the link
This report outlines findings from an evaluation of the first year of a pilot initiative called the Manaiakalani Digital Teaching Academy (hereafter MDTA). The Manaiakalani Education Trust and the schools within its network are described in Section 2 to provide a context for the initiative and the evaluation
Date Published: October 2015
Sunday, 20 December 2015
Girls innov8 2016
Girlsinnov8 2016 at St Cuthberts link to site


#LittleGirlsInnov8 Techcamp
Monday 18th & Tuesday 19th January 2016
Registrations CLOSED. 20/12/15
We have reached capacity for this camp in both the MissBits and TechTween age groups.
Add your daughters details to the wait list for further expression of interest.
A place will be offered in December to those on the waitlist should a space become available.
Monday 18th & Tuesday 19th January 2016
Registrations CLOSED. 20/12/15
We have reached capacity for this camp in both the MissBits and TechTween age groups.
Add your daughters details to the wait list for further expression of interest.
A place will be offered in December to those on the waitlist should a space become available.
Saturday, 19 December 2015
Thursday, 17 December 2015
Developing a Growth Mindset
The above You Clip "Growth Mindset Animation" Kidspeak
Published on 28 Sep 2014
A Short animation explaining the theory of growth and fixed mindsets. This is a tested and effective way of teaching young people what a fixed mindset is and how we can change that. Many of the messages in this video have been taken from the theorist Carol Dweck.
Whole staff PD (plenty of resources in this link)
Growth mindset dhs conf from shaunallison
Professor Carol Dweck 'Teaching a growth mindset' at Young Minds 2013
Tuesday, 15 December 2015
MINDLAB coding PD Monday 14 Feb
Went to PD at the mindlab yesterday.
Arduino board and using scratch type coding
More to come on this
Arduino board and using scratch type coding
More to come on this
MIndlab Lit review
Innovative Leadership -
What does innovative leadership look like in the context of a NZ Primary School in 2015?
Need to define innovation
Need key stake holders to develop a growth mindset ( Staff, BoT & community)
Need to research gamification of education
What does innovative leadership look like in the context of a NZ Primary School in 2015?
Need to define innovation
Need key stake holders to develop a growth mindset ( Staff, BoT & community)
Need to research gamification of education
Sunday, 13 December 2015
My First Movie for the record
2014 Manaiakalani Film Festival Room 25 NE class at Pt England School
HAPPY
HAPPY
Monday, 23 November 2015
Mindlab - Literature Review
Think I finally have my Literature Review sorted??
What is Innovation (to start with)?
What are the characteristics of an innovative leader in DCL in the NZ primary sector?
How do you get staff to be part of the innovation(s)?
How do you overcome resistance to innovation/change?
On with the reading.....
DID spend quite a bit of time helping another student with their Lit review - Problem solving in maths (secondary) suggested they research Inquiry in Maths and we found some great graphics for her lit review and to go to Te Aho Arataki Marau.
What is Innovation (to start with)?
What are the characteristics of an innovative leader in DCL in the NZ primary sector?
How do you get staff to be part of the innovation(s)?
How do you overcome resistance to innovation/change?
On with the reading.....
DID spend quite a bit of time helping another student with their Lit review - Problem solving in maths (secondary) suggested they research Inquiry in Maths and we found some great graphics for her lit review and to go to Te Aho Arataki Marau.
Friday, 20 November 2015
Manaiakalani Film Festival 2016
Wow! Well done Manaiakalani. Russell & Dorothy and all the team at PES and beyond yet another successful festival.
Link to the festival itself
Link to Janine Tito's movie Maori
Certainly setting a very high benchmark for the rest of us
I'm totally inspired
Link to the festival itself
Link to Janine Tito's movie Maori
Certainly setting a very high benchmark for the rest of us
I'm totally inspired
Ako Hiko PLG 1:1 Device 20 Nov 2015
Link to presentation by James Hopkins Ako Hiko facilitator
Learn Create Share pedagogy
Learn is a concept from a student perspective - teachers facilitate learning on a daily basis
Blogging
Like the idea of presenting a "student blog of the week" on class blog
check out this blog tpswillyl.blogspot.co.nz/ prolfilic student blogger within Manaiakalani
SAMR ladder/model

Learn Create Share pedagogy
Learn is a concept from a student perspective - teachers facilitate learning on a daily basis
Blogging
Like the idea of presenting a "student blog of the week" on class blog
check out this blog tpswillyl.blogspot.co.nz/ prolfilic student blogger within Manaiakalani
SAMR ladder/model
Thursday, 29 October 2015
Week 16. Mindlab
Thought wire online brainwave technology
Brainwaves in real time
Technology is 70 years old
Now instead of a net with sensors (102h on the head person wares a headset
Project image of brainwaves into screen
Brainwaves in real time
Technology is 70 years old
Now instead of a net with sensors (102h on the head person wares a headset
Project image of brainwaves into screen
Mentoring (to understand and react )
Neurofeedback (to change behaviour) or retrain their brain. For example n l p
Control (to give super power). Removing traditional layer of how we interact with ICT. Using our brains. Ours thoughts to control our devices
Can pick up neurological conditions. For example. Epilepsy
Devices
Mirror sky headset from USA out since 2008 cost $200 NZ
Net is $250,000 at Auckland Uni
Thursday, 22 October 2015
October 22 week 15
Open a tinker ad account. Browser based software. Totally free
3D Printing
3D printing is a lot more than just a niche technology. Over the past few years 3D printers have started to appear within a broad range of industries from medicine, manufacturing, engineering, aerospace, retail, mechanical engineering, dentistry and food science.
As with the launch of social media 10 years ago, 3D printing is a rapid disruptor experiencing expediential uptake.
By the time our students enter the workforce there is a high likelihood that 3D printers will be as commonplace as household ink printers.
Using basic design skills 3D printing can be used to trigger new learning and acquiring new skills
3D printing ...
Thursday, 15 October 2015
Oct 15th. Week 14. Mindlab
TOPIC - This week we explore the integration of 'Inquiry' in the classroom to create independent motivated students who take responsibility for their learning.
We watches a you tube 'clip 'the rise of the robots and the future job market'. Audio only as is a podcast
https://m.youtube.com/watch?v=_RA_z1aDdiQ
Session on research skills.
Cite for me
Inquiry for teachers. Went into groups to discuss how our schools deal with this
We watches a you tube 'clip 'the rise of the robots and the future job market'. Audio only as is a podcast
https://m.youtube.com/watch?v=_RA_z1aDdiQ
Session on research skills.
Cite for me
Inquiry for teachers. Went into groups to discuss how our schools deal with this
Saturday, 26 September 2015
LDCL Gamification in Leadership
The link between gamification and leadership is one that may not seem immediately apparent, but a number of organisations have started applying game mechanics to leadership training. In this week's LDC session we will be looking at some examples of these, and thinking about how one common gamification tool, the use of badges, might be used in educational leadership training.
Gamification in Leadership
A number of companies have been exploring ways to use gamification in leadership.
Deloitte, for example, have introduced badges into their leadership academy, see: How Deloitte Made Learning a Game
Deloitte are using Badgeville as their platform for awarding badges.
Another company, NTT Data, are using games for leadership skills, see: NTT Gamification
A good badge platform for creating badges that has been used by teachers on the programme before is Credly. You can see a video about this created by one of our previous students on the portal.
Week 11 ed.ted.com. Gaming ....
Quest to teach for teacher training. http://quest2teach.strikingly.com/
Learning needs to be FUN!!!!
Games and Gamification
What experience do we have with games in our classroom? What games do we like to play ourselves?
Are you are a killer, achiever, socialite or explorer?
Choosing Games with an Educational Aspect
Game For Change believe in the positive power of digital games. See: gamesforchange.org
The Nanocrafter game enables you to contribute to important scientific research. Another form of Crowdsourcing: nanocrafter.org
Plague - science knowledge is embedded in the game: Plague Inc.
Gamification
Gamification was one of Core Education's top ten trends for 2014, see: core-ed.org
Fun theory - this video shows the Piano stairs
Serious games have been used to gamify serious issues. For example the Sparx game to tackle depression from the University of Auckland, and then move through to the Quest2Teach viurtal world games for teacher training.
Serious games have been used to gamify serious issues. For example the Sparx game to tackle depression from the University of Auckland, and then move through to the Quest2Teach viurtal world games for teacher training.
Games and Gamification in Education
TedEd session
See James Paul Gee's video at Games and Education Scholar James Paul Gee on Video Games, Learning, and Literacy
Good video games incorporate good learning principles, principles supported by current research in Cognitive Science. Why? If no one could learn these games, no one would buy them — and players will not accept easy, dumbed down, or short games. At a deeper level, however, challenge and learning are a large part of what makes good video games motivating and entertaining. Humans actually enjoy learning, though sometimes in school you wouldn’t know that.
Game design and development
Game narratives sometimes follow the model of standard linear fiction. You can adapt this when designing your own game like activities for the classroom.
Thursday, 10 September 2015
Week 9
Cultural Intelligence
CQ quiz
PISA survey. Held 3 weeks ago. YouTube clip
Education tri annual conference
PROG for international student assessment. All to to with OECD. 15 years olds only
Experts create a 2 hour test using core subjects. Focus is rotated through core subjects
Designed to find out if what the students are learning is useful in real life. Can they use the reading skills they learnt at school to gather information from other situations.
Shows countries where they stand compared to rest of world similarities and differences around world. Helps tracking of progress and catalyst for change of benchmarks
Juse Barback quote
Kahoot online game
Excellent pre and post assessment tool. Like this
Set up account in kahoot.com and play with pin code on kahoot.it
Some multichoice .'s have all answers correct. My oh score points as u go. Need to be speedy with answers
Be good to do presentation on this in staff meet using recent pd or school policy ...
Juse Barback quote
Kahoot online game
Excellent pre and post assessment tool. Like this
Set up account in kahoot.com and play with pin code on kahoot.it
Some multichoice .'s have all answers correct. My oh score points as u go. Need to be speedy with answers
Be good to do presentation on this in staff meet using recent pd or school policy ...
Thursday, 27 August 2015
Week 7. blended learning
DCL in context with Chris Clay
Blended learning
Edutopia vid of Salman Khan talking about continuum. Rote at one end and creativity at the other
It's not just about flipping the classroom
Refer to marla's blog for a LOT more detail
Station rotations/ bus stops/ lab rotation - devices are stored.
Flipping the class = teacher records lesson then has opportunity to interact with the groups/ Individuals
Pinterest has LOTs of graphics on blended learning and flipped classroom
Individual rotation
Enriched virtual model
Face to face to get to know each other then online
Tool to check out. Blendspace / Zaption / Ed puzzle. Mindmup. Brainstorming tool Padlet. Titanpad.com
Blended learning
Edutopia vid of Salman Khan talking about continuum. Rote at one end and creativity at the other
It's not just about flipping the classroom
Refer to marla's blog for a LOT more detail
Station rotations/ bus stops/ lab rotation - devices are stored.
Flipping the class = teacher records lesson then has opportunity to interact with the groups/ Individuals
Pinterest has LOTs of graphics on blended learning and flipped classroom
Individual rotation
Enriched virtual model
Face to face to get to know each other then online
Tool to check out. Blendspace / Zaption / Ed puzzle. Mindmup. Brainstorming tool Padlet. Titanpad.com
Sunday, 9 August 2015
Marla's blog
click here to see Marla's Fantastic blog
Marla has some FANTASTIC notes from our AR = Augmented Reality session last week
link is attached to view
Thanks for sharing Marla
Marla has some FANTASTIC notes from our AR = Augmented Reality session last week
link is attached to view
Thanks for sharing Marla
Saturday, 8 August 2015
Ako Hiko Learn Create Share in Planning
Learn Create Share in Planning. Click here for the link
This is the thought provoking presentation by James Hopkins from Ako Hiko last Wednesday at New Windsor School.
This is the thought provoking presentation by James Hopkins from Ako Hiko last Wednesday at New Windsor School.
Makeymakey session at the mindlab
Sunday, 5 July 2015
2015
Post graduate study with The Mindlab Applied Practice Digital & Collaborative Learning.
JULY 2015- March 2016
Post graduate study with The Mindlab Applied Practice Digital & Collaborative Learning.
JULY 2015- March 2016
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